Generalist game developer who is passionate about Unity and Unreal Engine. Game asset creator and publisher.
Free gifts in first lesson.
Not limited to Unity C# and Unreal C++, but also gameplay mechanic, performance optimization, UI & UX, basic Blender rigging & animation, and more.
Willing to share personal strategy and in-house technology with you.
• Game development: gameplay mechanics, UI, optimization technique for different platforms, visual effects
• Programming languages: C#, C++
• Game engines: Unity, Unreal Engine
• Software: SourceTree, Visual Studio, GIMP, Blender, Audacity, DaVinci Resolve
In-depth topics in Unreal Engine:
• Balance between blueprint and C++
• Memory management(how to use soft reference variables)
A path to become a versatile developer, not just a programmer.